A few videos ago I played and review the mobile game Happy Glass. I wanted to show how to create the line draw function of Happ Glass and all the other games like it. The lesson is very simple and only focuses on drawing lines with the mouse position and having a ball roll down it. Unity had already done a marvelous thing a provide the Line Renderer component which helps immensely with being able to create visible lines in your games.
Author: Markus Aurelius
Bad Word Filter Asset for Unity
This is our bad word filter asset for Unity that will clean any input field from bad words that you do not want in your game. The script is provided below feel free to copy this script and use it in your games. Watch the tutorial to learn how to implement it.
Multiple Camera in your Unity Photon Multiplayer Games ft Eletrax
If you are ever building a multiplayer first-person shooter in Unity using the Photon plugin you might run into this problem. The problem we discuss is when you have more than one camera in your scene because there is a camera attached to each player object. This will cause the cameras to stack up on top of each other and the top or primary camera might not be your first-person camera which means while you are controlling your local player object you might not be viewing your player through their camera.
To fix this problem you need to disable the camera of each player object that is not your local player object. You will need to use the photon view component to check to see if the is mine variable is false. If it is then you will need to use a camera variable and set the enable variable to false. This will make it so you will only have one camera active in your multiplayer scene and that will be your local first-person camera.