Happy New Year it is now 2019 and we are going to start this year off right, with a new Photon 2 tutorial in Unity. Animations are an important part of video games and even multiplayer video games. In this lesson, we will teach you about the Photon Animator View which is used to synchronize animations across the network. Sometimes animations don’t need to be synchronized and sometimes they do. If it doesn’t matter that each player is seeing a different part of animation at different times then the animation does not need to be synchronized. However, if the timing of the animation is critical to the gameplay of the of your game then it will be an animation that you will want to synchronize.
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Matchmaking Tutorials
Basics
- Why You Should Make Multiplayer Games!
- Set Up PUN 2 in Unity
- Create Multiplayer Rooms with Photon 2 in Unity
- Starting Multiplayer Games with Photon 2 in Unity
- Instantiating Player Avatars with Photon 2 in Unity
- Photon Transform View with Photon 2 in Unity
- RPC Functions with Photon 2 in Unity
- RPC in FPS with Photon 2 in Unity
- Observable Components with Photon 2 in Unity
- Disconnecting Players and Host Migration with Photon 2 in Unity
- End of Photon 2 Basics in Unity
Advanced
Helpful Tips
Making Pong Multiplayer
Among Us Multiplayer