Posted on

New Input System in Unity 2020 – Multiple Input Devices

If you want to have your games cross-platform then you will need to have the ability to read in multiple device inputs. Computers use keyboards, consoles use gamepads, and mobile devices use touch inputs. To do this you can add multiple input bindings to each action of your input action asset. The new input system for Unity is really good for this because it will automatically detect the input device being used and send the actions to your scripts accordingly

Presidential Slap

Posted on

New Input System in Unity 2020 – Most Important Thing to Remember

We already talked about this in the last video but I thought I would re-emphases the importance of remembering to save your Input Action Asset after each change you make. The easiest thing to do is to enable the auto-save option but this can be a bit annoying if Unity is slow to process the changes. If you are making a lot of changes all at once you might want to wait until the end of all your changes before you save them.