In this lesson, we will be going over how to implement local multiplayer using the new input system in Unity. This new input system has actually made this very easy.
To do this all you have to first create a out of your player object. We will then need to create an object with the component. You then need to add the player prefab into this component. Now when you play your game you should be able to just press a button with multiple input devices which will instantiate a new play into the scene for each device.