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How to Open an Existing Project Unity

To add an existing project to Unity hub, first open Unity hub. Then in the project tab click the add button. This will bring up your file explorer where you will need to find the asset folder for the project you wish to add. Then click the Select Folder button. This will then add this project to the recent project list. You will then need to select the Unity version you want to use with this project. Unity hub will not let you open this project until you do this. Now you can click on this newly added listing which will close Unity hub and open Unity. Depending on your computer and the size of your project, Unity will take several minutes to open.

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How to Create a New Project in Unity

To create a new project with Unity hub, first open Unity hub. Then in the Project tab click the New button or the arrow next to New. The arrow will allow you to select which installed version of Unity you wish to use with your new project whereas the New button will just us the latest version you have installed. Both of these options will then open a new window where you can name your project and choose the location for where you want to have this project created. You can also select a template for this project. The most common templates are 2D and 3D. Finally to create the project click on Create. This will close Unity Hub and begin the setup process for your new project. This may take a few minutes but once it is done Unity will open and you will be ready to begin creating your new game.

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How to Report Bugs in Unity

To report a bug you encounter with Unity or Unity hub, open Unity hub then click on the account dropdown menu. Then click the report a bug option. This will open a new window with a form to report the bug. Enter your email so Unity can respond. You will then need to give as much information as you can about the bug you are encountering. The form even provides a file uploader which you can use to send screenshots of the issue. Once you have finished filling out this form you can then click send which will submit your report.

Now it is import to know that this form is not for your own personal bugs in your own personal project but it is for bugs dealing with the editor itself.